emotion artwork: ::e.i.:: emotional intelligence 2004/2005
with julie greer
::e.i.:: is a four-part series of town gatherings that seeks to investigate and reveal emotional intelligence through participatory contexts. narrative space is constructed via a simple folktale which depicts the theft of emotions and the townspeople's failed attempt at reclamation.
the fourth event allows for a magical, realistic, and emergent resolution to the townspeople's quandary.
this project conceptually seeks to reconcile the boundary-less worlds of the emotions with the boundary driven culture of cartesianism which, as argues Simon Penny, finds it's completion within VR. the title, "::e.i.::" is a play on the much hyped idea A.I. the similarity between the two rests in that their real intelligence occurs when the system is emergent. this project is designed to be very modular. each module is a narrateme, and can be performed individually or within the context of the others. assembled together, ::e.i.:: is a four-part series of town gatherings that seeks to investigate and reveal emotional intelligence through participatory contexts. narrative space is constructed via a simple folktale which depicts the theft of emotions and a townspeople's failed attempt at reclamation. the fourth event allows for a magical, realistic, and emergent resolution to the townspeople's quandary.